
Up until now, multiplayer has been limited to matchmaking into pre-set game modes. In addition, Bungie is adding a much-requested feature to Crucible in Rise of Iron: private matches. The Crests themselves are tied into the aesthetics of the Destiny universe, so each character class-Warlock, Hunter, and Titan-will have unique Crests.

Further, if your teammate dies, you can block the other team from gaining points by picking up their Crest yourself.

The only way to score points is to pick up the Crest, so simply killing someone won't get your team any closer to winning. If you kill someone and your teammate picks up their Crest, you and your teammate will both get one point. The mode is similar to Kill Confirmed from the Call of Duty series-if you kill someone, they drop a crest that gives you two points if you pick it up. Among other things, the studio gave us our first look at the new Crucible multiplayer mode, called Supremacy, coming in the expansion.

This year's Gamescom conference begins this week, and to kick things off, Bungie has revealed a bunch of new information about Destiny's upcoming Rise of Iron expansion.
